![]() ![]() ![]() This is important because you have to add the entire project folder to VSCode workspace and not just Assets folder or your Scripts folders. One more note: Visual Studio Code depends on the solution files we generate through Unity for Intellisense to work. The first is for quickly typing common Unity patterns and the second is for showing Unity Debug warnings and errors as you type instead of saving and going back to Unity and reading the console. Now, what about Unity Code Snippets and Debugger for Unity extensions? Well these are useful helper extensions but they have nothing to do with Intellisense. (you might need to restart VSCode after regenerating project files in order for this to work) Open any C# file from Unity and you should be good to go.I checked Embedded Packages, Local Packages, and Packages from unknown sources. In Unity go to Edit -> Preferences -> External Tools and choose VSCode from the dropdown (could be listed as code.cmd) and after you choose it tick all the checkboxes you want in the Generate.This will enable Unity to generate proper project files for VSCode. In Unity go to Package Manager and install Visual Studio Code Editor.In VSCode search for the 'C# for Visual Studio Code' extension and install it.To resolve this, install the Developer Pack (SDK/Targeting Pack) for this framework version or retarget your application. NETFramework,Version=v4.7.1 were not found. NET Framework Dev Pack because otherwise VSCode is going to be throwing this error: ![]() NET SDK installed by typing dotnet in the VSCode terminal. Make sure you install the SDK, not the runtime. I don't think it matters which version, latest is the best I guess. These are the things you MUST do for this to work: I would really like to clear things up a bit for everyone trying to get Intellisense working with Visual Studio Code.įirst of all I am writing this for Unity 2019.4.14 (edit: also for 2020.3). ![]()
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